DCS Hornet – Altitude indicators and warnings

HUD altitude

In pic below, HUD is showing barometric altitude in right box. In this pic altitude  is 2 730 ft barometric:

HUD can also show radar altitude. When radar altitude is shown, letter R is added right of altitude box:

Barometric altitude can be changed to radar altitude from UFC switch:

If radar altitude cannot be shown (e.g. aircraft upside down), letter B starts blinking next to HUD’s altitude box and barometric altitude is shown. Radar altitude is also shown only to about ~5000 ft and then is changed to show barometric altitude.

Note that you have to also set a warning altitude from radar altitude warning knob. Othervice in ALT RDR selected, radar altitude is not functional and B will flash on HUD.

Standby altimeter

Standby altimeter is in cockpit above pilots right knee:

It has a box for thousands of feet and (almost 3000 feet in pic) and pointer for hundreds (~720 feet). So altitude in this pic is ~2720 feet. Standby altimeter shows only barometric altitude.

Knob in lower left corner of altimeter can be used to change barometric pressure setting. Setting is shown in lower area of gauge (~2990 inHg). To change it, you may you mouse middle button roll or click and hold left mouse button and drag it up/down.

While changing pressure setting from standby altimeter, a pressure is also shown below altitude box in HUD for few seconds:

Altitude warnings

Three altitude warning can be adjusted for Hornet. Radar altitude warning sound from radar altimeter gauge and spoken “altitude, altitude” warning through DDI from HSI’s Data page.

Radar altitude gauge:

Radar altitude gauge has needle for showing altitude (2500 ft in pic). Red arrow in pic is pointing to white triangle that shows witch warning altitude is set (500 ft in pic). Knob on right lower corner can be used to set warning altitude by rotating and test warning with a push.  In middle of gauge an “OFF” text will show up if radar altitude is not on.

HSI… DATA… A/C page radar warnigns

From HSI and DATA page a altitude warnings can be seen in lower left area of DDI (text WARN ALT in pic). These setting set altitudes for spoken warning sounds (5000 for barometric and 0 for radar). To set altitudes press DDI Option Select Buttons and look UFC:

From UFC, you can click wanted warning altitude with number buttons and press enter to set it.

Settings for SimpleRadioStandalone with Hornet

If you intent to fly with others in DCS, SRS (Simple Radio Standalone) is a must. So get familiar with it and see download and installation information from:
https://github.com/ciribob/DCS-SimpleRadioStandalone/wiki

To make it work best with Hornet, I suggest to use one hat for both radios 1 and 2. I use Thrustmaster Warthog, so I have plenty of buttons/hats to use.

I have selected “Coolie switch” from throttle to be as a radio selector. Hat left click for radio select 1 and hat right click for radio select 2 (radio 1 is left radio on hornet and right is number 2):

To set Radio 1 and 2 select buttons in SRS, go to Controls tab and with set button you can select them:

To make same Radio select buttons work as an radio PTT (Pust To Talk) button, go to Settings tab and set it on:

Now you have a radio selector switches that also work as an PTT switches.

OvGME and DCS Hornet view settings

If you edit files inside of a DCS game program folder (usually C:\Program Files\Eagle Dynamics\DCS…), files edited will be overwritten on DCS update. It might be frustrating, if you have to edit .lua files back to your settings after every update.

For this problem, you can use OvGME to add edited files as “mods” into a game. You can familiarize and download OvGME e.g. from https://wiki.hoggitworld.com/view/OVGME

You can use OvGME with my IFEI, UFC and kneeboard view settings .lua file edits. See posts:
DCS Hornet – IFEI and UFC to external monitor
DCS kneeboard position in multimonitor setup

First create a folder for mods. I have used Windows normal \Documents folder under my user profile and created there an OVGME Mods folder:
C:\Users\USERNAME\Documents\OVGME Mods

Install OvGME and check correct settings. Title is just a name for used configuration. Root folder is a DCS game folder. Mods folder is folder for mods that we just created:

Then see for where your edited .lua files are in DCS game folder and create the same structure into your OvGME Mods folder.

For IFEI and UFC edited .lua files, create folder and add .lua files to:

…and for kneeboard position .lua file, create folder structure and add file to:

Restart OvGME and you should see in OvGME a “Hornet View lua edits” folder mod that you can select and enable:

You can quit OvGME and your mods are still enabled. To disable them, you have to start OvGME and disable them.

NOTE!

Remember to disable and enable your mods after update (or better disable before update). They will not work after update.

DCS Hornet – DDIs and MFCD to external monitor

Create a folder for monitor profile files:
C:\Users\”USER NAME”\Saved Games\DCS\Config\MonitorSetup

Create HornetMonitorSetup.lua text file and open it with text editor.

Add this code into it:

_ = function(p) return p; end;
name = _('HornetMonitorSetup');
Description = 'Visual on 1st monitor, DDIs and MFCD on 2nd'
Viewports =
{
Center =
{
x = 0;
y = 0;
width = 1920;     --visual monitor width
height = 1080;    --visual monitor height
viewDx = 0;
viewDy = 0;
aspect = 1920 / 1080;  --visual monitor aspect ratio
}
}

LEFT_MFCD =
{
x = 1920;     -- x start location of left DDI
y = 0;        -- y start location of left DDI
width = 450;  -- width of left DDI
height = 450; -- height of left DDI
}

RIGHT_MFCD =
{
x = 1920 + 1280 - 450; -- x start location of right DDI
y = 0;                 -- y start of right DDI
width = 450;           -- width of right DDI
height = 450;          -- height of right
}

CENTER_MFCD =
{
x = 1920 + (1280 / 2) - 225;  -- x start of center MFCD
y = 1024 - 450;               -- y start of center MFCD
width = 450;
height = 450;
}
UIMainView = Viewports.Center

Explanation of monitor locations:

Start DCS and from Options, change resolution to your maximum calculated monitor size:

Then change to your monitor setup file to your own setup:

Click Ok. Go to fly and test it:

DCS Finnish Air Force Hornet liveries and board number

Finnish Air Force liveries for DCS Hornet.

Download liveries from:
https://www.digitalcombatsimulator.com/en/files/3302822/

And save them to:
../Saved Games/DCS/Liveries/FA-18C_hornet

To use a livery with every “country” in DCS, edit livery’s “description.lua” file by adding to lines – – in front of countries line in bottom of file:

When done, start DCS and from radio’s ground crew… re-arm… page you can change livery and board number

 

DCS Hornet: custom kneeboard pages and checklists

To add Hornet full/quick check-lists into DCS Hornet. Start by creating /kneeboard/FA-18C_hornet folder into ../Saved Games/DCS/ folder.

Create check-lists by making an images of .png or .jpg type. Make them e.g. 750 x 1169 size (width x length).

And photos to a created kneeboard folder:

 

Start DCS and in Hornet, open kneeboard with RShift + K and look for pages with [ ] buttons (å and ¨ in finnish keyboard):

DCS Hornet: Alternative keybindings to DCS with OvGME

When trying to get Warthog HOTAS throttle  EAC switch (or any other manufacturers controllers switch) to work as an landing gear handle  on a Hornet, it only works every time when switch is turned into up “ARM” position:

To get on/off switches working normally (turn switch ARM -> gears in, turn switch OFF -> gears down) on a DCS, you can use Alternative keybindings mod for DCS. To add this mod into DCS, a software called OvGME is used. OvGME can make selected mods to work in DCS.

Download Alternative keybindings mod from:
http://dcsfinland.fi/forum/viewtopic.php?t=158

Create folder to you computer where you want to save Alternative keybindings mod. Here a C:\Users\USERNAME\Documents\DCS\Mods is used. Save “Tools – Alternative keybindings vX.XX” to Mods folder.

Download OvGME from:
https://wiki.hoggitworld.com/view/OVGME
and install it. When running OvGME first time select correct folders.

After clicking “Go!” you should see “Alternative keybindings” mod on a list. Enable it by selecting it and clicking “Enable selected” or by double clicking it.

Leave OvGME running and start DCS and go to Control settings. Now you should see alternative controls in control list. Then just map Warthogs EAC switch to Landing Gear Control Handle as seen in pic below (JOY_BTN24)

And now it is working as it shoud be: